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 Novo PATCH - War Chiefs

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BRAZILIAN_HUNTER

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Data de inscrição : 07/01/2009

Novo PATCH - War Chiefs Empty
MensagemAssunto: Novo PATCH - War Chiefs   Novo PATCH - War Chiefs Icon_minitimeQui 11 Jun 2009, 00:21

Vamo lá moçada!!!!
Vamos nos interar acerca das novas regras.




==================================================================
Age of Empires®️ III: The WarChiefs v1.05
Patch Release Notes
==================================================================
Client Fixes

• Boat Particle Effects have been changed. This should result in better performance when using Navies.

• Fixed more out-of-sync bugs.

• Double Deck Exploit has been fixed.

==================================================================
Age of Empires®️ III: The WarChiefs v1.04
Patch Release Notes
==================================================================
Client Fixes

• Fixed the Firepit bug and exploit.

• Fixed some out-of-sync bugs.

• Added fixes to increase the detection of players using multiplayer hacks, cheats and out-of-sync clients in online gameplay.

• Fixed the text of some cards, units and techs.


New Features

• Added custom online scenario support for multiplayer games.
• Certain conditions, triggers and effects are usable while in ESO.

Balance Changes

• Iroquois
o Starting Travois is not able to transform into Warhuts in Nomad Age or Discovery Age. Starting Travois is now called "Discovery Travois" and is a clone of the current unit that can build everything it can now, EXCEPT Warhuts.

• Great House card reduces cost of Town Centers by 25% (down from 50%). Damage is reduced to 50% down from by 100%.

• Kanya Horsemen receive x2 bonus modifier versus Artillery.

• Musket Rider receive x2.5 bonus modifier versus Artillery.

• Light Cannon range reduced to 32 from 34.

• Agrarian Ways card changed to provide no cost (set wood, gold, food to 0) for upgrades of mills and plantations.

• France
o Thoroughbreds card provides a 15% reduction in both cost and training time. No longer provides a reduction in population cost for Cuirassiers.

• Russia
o Settler Batch trains faster, time reduced by 2 seconds.

• Aztecs
o Eagle Runner Knights reduced hand attack and ranged damage by 2 and increased bonus factor versus Heavy Cavalry and Coyote Runners from x2.5 to x3.

o Coyote Runners increase speed from 6 to 6.25.

o The Warchief aura bonus multiplier is increased from x2 to x3.

o Agrarian Ways card changed to provide no cost (set wood, gold, food to 0) for upgrades of mills and plantations.

• Spanish
o Rodeleros hand attack reduced by 2 and increased bonus factor versus cavalry from x3.0 to x3.5.

• Dutch
o No change.

• Portuguese
o Organ Guns improved versus buildings, siege bonus changed from x0.5 to x0.75.

• Ottoman
o Abus Gun train faster, time reduced 3 seconds, 42 down from 45.

• Sioux
o Dog Soldiers train faster, train points down to 55 from 60.

o War Club hack armor increased to .20, up from .10.

o Added 1 starting food crate.

o Bow Riders reduced in cost. Gold cost was reduced by 25g and bounty changed to 18.

o Wakina Riflemen attack range reduced by 2 from 20 down to 18.

• British
o No change.

• Germany
o Improve Dopplesodner unit hitpoints by 30hp.

o Shipment rate improved from -14% to -10% (1.14 to 1.10)

General Changes
• Town Center wagons now build 33% faster. Train points up to 1.33 from 1.0.

• Town Centers get a negative bonus versus artillery. Added x.50 factor versus siege.

• Saloon units improved - reduce train time by 10 seconds.

• All cavalry archer units improved by increasing their multiplier versus cavalry. Up to x3.0 from x2.25.

• Spy multiplier versus natives reduced to 4, down from 6.

• Improved Hussar, Cossack, Uhlan, Axe Rider, and Kanya Riders ranged resistance armor by 0.10.


Gd abraço aos amigos
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